Toolkit

Looking for a tool to use? Here’s the whole set, in alphabetic order. Use the filter options on the left side to narrow the list.

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Found 24 Results
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Bodystorming


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In this physical variant on brainstorming, participants use their body and inexpensive materials or objects to role-play and mimic interaction with a system, product, or experience.

  • Time: 45+minutes
  • Group Size: 6+ people
  • Level: Intermediate

May 6, 2021


Card Sorting


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This hands-on activity allows participants to communicate and document their mental model and how they think about a set of information, creating a logical structure (e.g., relationships, sequences, timing).

  • Time: 45+minutes
  • Group Size: 4+ people
  • Level: Advanced

May 7, 2021


Community Map


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A fast way to capture and prioritize stakeholders.

  • Time: 45+ minutes
  • Group Size: 8+ people
  • Level: Beginner

May 10, 2021


Culture Building Canvas


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A framework based on “influence channels” that shape and define an organization’s culture. Helps teams develop an actionable, specific culture change plan for their organization.

  • Time: 60+minutes
  • Group Size: 4+ people
  • Level: Intermediate


Journey Mapping


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Visually synthesize and communicate a user’s end-to-end experience through actions, pain points, wins, and opportunities in a phased process.

  • Time: 45+minutes
  • Group Size: 4+ people
  • Level: Advanced


Lotus Blossom


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Focus the power of brainstorming using a structured, visual representation of ideas—pushing you to fill out every box with new ideas..

  • Time: 60+minutes
  • Group Size: 2+ people
  • Level: Beginner

April 16, 2021


Mindmapping


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Generate insights into relationships between concepts in a flexible and engaging way to visualize information.

  • Time: 30+minutes
  • Group Size: 2+ people
  • Level: Beginner

May 10, 2021


Mission and Vision Canvas


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Develop clear statements about your organization’s future aspirations and present activities.

  • Time: 60+minutes
  • Group Size: 6+ people
  • Level: Intermediate


PAINstorming


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PAIN stands for Persona, Activities, Insights, and Needs – the four main research topics explored in this structured method for gathering insights about users or customers identities.

  • Time: 30+minutes
  • Group Size: 2+ people
  • Level: Beginner


Personas


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A descriptive model of a person (user, stakeholder, team member, etc), this tool is most often used to help a team define and understand the needs of its customer.

  • Time: 45+minutes
  • Group Size: 6+ people
  • Level: Intermediate


Premortem


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Frame and explore your problem by imagining a future scenario in which the proposed activity fails to achieve its objective.

  • Time: 60+minutes
  • Group Size: 6+ people
  • Level: Intermediate


Problem Framing


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Explore a problem space and formulate a robust problem statement to ensure you’re solving the right problem.

  • Time: 45+minutes
  • Group Size: 2+ people
  • Level: Intermediate


Prototyping


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Developing an early version of a product to convey the look (form-appearance) and feel (function-behavior); can be static or dynamic in nature but is typically built quickly.

  • Time: 60+minutes
  • Group Size: 6+ people
  • Level: Intermediate


Rose Bud Thorn


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Visually categorize positive (rose), potential (bud), or negative (thorn) aspects of a topic (e.g., system, product, process).

  • Time: 45+minutes
  • Group Size: 4+ people
  • Level: Beginner


Service Blueprint


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Outline and visualize a service to connect the user experience, or “frontstage,” to what happens behind-the-scenes, or “backstage.”

  • Time: 60+minutes
  • Group Size: 5+ people
  • Level: Advanced


Simplicity Cycle


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Equip users with a visual vocabulary for discussing complexity and simplicity in a design to assess and express the value of adding or removing design elements.

  • Time: 60+minutes
  • Group Size: 6+ people
  • Level: Advanced


Stakeholder Identification Canvas


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Ideate a more comprehensive & representative set of relevant stakeholders to your project.

  • Time: 30+minutes
  • Group Size: 2+ people
  • Level: Intermediate


Stakeholder Map and Matrix


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Look across stakeholders and categorize them according to key variables (e.g., interest, influence, impact).

  • Time: 60+minutes
  • Group Size: 2+ people
  • Level: Beginner


Stormdraining


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The inverse of brainstorming, reduce a large collection of ideas, activities, or components to a smaller collection of the most valuable or promising ideas.

  • Time: 60+minutes
  • Group Size: 2+ people
  • Level: Beginner


Storyboarding


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Stories add a human element to design and data analysis activities. They foster empathy and let designers walk in the users’ shoes, increasing understanding of needs, activities, interests, and pain points.

  • Time: 60+minutes
  • Group Size: 4+ people
  • Level: Intermediate


System Map


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This tool captures the key roles, relationships, and dynamics of a system to enhance understanding of the big picture and potential disruptions to the system.

  • Time: 45+minutes
  • Group Size: 4+ people
  • Level: Intermediate


Trimming


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Iteratively remove unnecessary elements from a design using a structured approach to reducing complexity to produce a more elegant, streamlined final product, process, or organization.

  • Time: 60+minutes
  • Group Size: 4+ people
  • Level: Intermediate


TRIZ Prism


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Use known solutions to find new solutions to difficult problems.

  • Time: 60+minutes
  • Group Size: 4+ people
  • Level: Beginner


Value Proposition Canvas


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Map user profiles (i.e., jobs, pains, and gains) to values (i.e., gain creators, products and services, pain relievers) to ensure that a product meets user needs.

  • Time: 45+minutes
  • Group Size: 4+ people
  • Level: Intermediate


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